Track 07: Prompt Engineering
The interface layer between "a model that predicts tokens" and "a system that reliably does what you need." Covers the techniques that measurably work (few-shot, chain-of-thought, structured output), how to organize and version prompts like code, and — critically for anything that touches untrusted input — prompt injection and how to defend against it.
Modules
- How Prompts Actually Work
- Anatomy of a Good Prompt
- Zero-Shot Prompting
- Few-Shot Prompting
- Chain-of-Thought
- Self-Consistency and Voting
- System Prompts and Personas
- Prompt Templates and Variables
- Structured Output Prompting
- Delimiters and Context Organization
- Prompt Chaining
- Reflection and Self-Critique
- Prompt Injection Attacks
- Defending Against Injection
- Prompt Versioning and Management
- Prompt Evaluation and Iteration
- Capstone Project